New opportunities:
Art and design key stage 3

 

Tools

 
 
 

New opportunities in art and design

An increased emphasis on craft and design

The role of craft and design and applied practices has been strengthened in relation to fine art in order to reflect their place historically and in the contemporary world. The need for pupils to see how their studies relate to the world beyond the classroom is made clear through references to applied practices. Similarly, the programme of study identifies the need to experience working with creative individuals and in creative environments. It defines the skills required to work collaboratively and take on roles within the creative process, and these should be addressed in teaching and learning.

Increased opportunities to work with new technologies

The revised programme of study encourages a fresh look at the role of new technologies. It will lead to further discussion about how art departments can draw upon, and contribute to, their use in teaching and learning.

The references to new technologies promote a recognition of the role they play in an increasing range of contemporary art, craft and design practice. Technology provides powerful opportunities for pupils to play with ideas, explore options and create versions of work, refining and adapting it to improve quality. This in turn will help them become confident risk takers by utilising the malleable quality of digital media.

The use of new technologies provides opportunities for pupils to build digital portfolios of text, images, ideas, research and proposals that have the potential to be presented to real audiences.

Greater flexibility

The reference to cross-curricular and multi-disciplinary working promotes learning across subject areas. The revised programme of study makes more open and defined references to materials and processes than previously in order to encourage schools and colleges to develop localised curriculums that more clearly meet learners' needs and are more responsive to local settings.

A renewed focus on creativity

The introduction of creativity as a key concept emphasises the importance of providing time for independent experimentation and exploration, and places a greater focus on learner-defined outcomes. There are increased opportunities for pupils to make informed choices, with less emphasis on mastery of a few technical skills. The importance of risk taking is also given greater prominence.

An outward-looking curriculum

The revised programme of study provides scope for pupils' experience of art, craft and design to be more connected to the outside world. It enables pupils to seek new ways to work with artists, designers and craftspeople, and explore the opportunities offered by the internet, videoconferencing and virtual learning environments.

A greater emphasis on cultural understanding

The key concept of cultural understanding helps pupils develop an understanding of the role played by art, craft and design in their lives. It also raises awareness of the context in which art is created in a range of societies, both past and present, in ways that acknowledge the socio-economic context and purposes that helped drive the creative process.

Case study: Exploiting new technology across disciplines

Case study: Learning about professional practice